Fixed an issue where the Loot to Cube skill would not function if bound to the shared interaction button.Fixed an issue where skills granted by charges on a character’s alternate slot weapon would have their bound hotkeys unusable when loading into a game. ![]() Fixed an issue with translations that appear when The Pit is the current terrorized zone.Fixed an issue where the current terrorized zone was not properly marked in the Waypoint menu while using Legacy Graphics.Fixed an issue where an act boss's quest treasure class would sometimes be used instead of the terrorized treasure class.Fixed Terrorized treasure classes for certain super-unique monsters and bosses. ![]() Fixed an underlying issue that caused the Druid's Shockwave skill to do an unintended amount of damage.ĭeveloper’s Note: We wanted to implement targeted changes and buffs for the Druid instead of having a particular Druid build be strong because of a bug.Updated the tooltip for Enchant to better reflect the skill's effects.Fixed an issue where Fire Mastery's bonus to fire skill damage didn't apply to the additional fire damage granted by Enchant on ranged weapons.Cold Mastery is now applied at 1/5 effectiveness after an immunity is broken.ĭeveloper’s Note: We wanted to bring Cold Mastery in line with all other skill-based elemental resistance reducing effects for increased consistency.Fixed the tooltip for Multi Shot to reflect the synergy bonus.Fixed issue where the +% Attack Rating on Power Strike was not being applied.Fixed an issue where Strafe was still doing 75% weapon damage after a previous balance change.Fixed an issue where Strafe was not applying bonus Attack Rating to attacks.Fixed an issue where missiles created from Martial Arts charge up skills would not gain the benefit of +% To Elemental Skill Damage modifiers.The Assassin's trap skills now benefit from -% to Enemy Resistance. ![]()
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